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While the plots of otome games differ greatly, there is usually a single female main character, and several good-looking males of varying "types".

Gameplay occasionally does not particularly focus on romance, even if there are several characters whose "routes" you can follow.

How long are you willing to wait before you cut bait and move on?

Other common elements in otome games are the importance of voice acting, CG stills, and a small epilogue or set scene at the end of the game when a character is successfully finished.

Traditionally, the goal of these games is to have the desired partner fall in love and have a relationship with the player character, but the requirements for gaining a "good end" differ from game to game.

While a girl could get me to put in more effort by withdrawing a bit, I am ultimately not looking for a relationship and my effort is only going to go so far. I’ve been successfully manipulated into relationships too.

In the end, they’ve failed because I knew in my mind, heart and gut that it wasn’t what I wanted and as much as I tried to numb myself into wanting the relationship, I couldn’t kid myself.

There are games released on a PC platform which are rated 18 for their sexual content.

Some games were originally released for the PC with pornographic content, and were later toned down and re-released for the PS2.

The love interests are often voiced by well-known voice actors.

At certain points, or when the player passes certain requirements, special events can occur, often with a "CG" (computer graphic) as a reward.

In 2002, Konami released its very successful Tokimeki Memorial Girl's Side, which brought many new fans to the still-new genre.

In 2006, Famitsu's listings for the Top 20 selling love games included seven otome games.

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